Latest Video Game Reviews
Price Comparison Guide

Subscribe

Need for Speed: The Run (PC)

Screenshots | Videos November 19, 2011 By: Simon Edge

GAME DETAILS

Genre: Racing
Published by: Electronic Arts
Developed by: EA Black Box
Release Date: November 18, 2011
Official Site: Need for Speed: The Run
Multiplayer: Yes(up to 16 players)
List Price: R349.00
Also On: Xbox 360
PlayStation 3
PEGI 16
(Suitable for ages 16 and older)
Violence, Online Gameplay
WHERE TO BUY  (South Africa)
R317.00 (FREE Delivery)
R325.95 (FREE Delivery)
R334.00 (FREE Delivery)
R368.00 (includes R49 delivery)
metacritic
69
Note: All prices include door-to-door delivery

DESCRIPTION

Need for Speed: The Run is the next game in the popular Need for Speed racing franchise. You play the role of Jack as he competes in 'The Run', an illegal three thousand mile race from San Francisco to New York for a $25 million prize. Jack owes a lot of money to the wrong type of people, and winning this race will save his life. In 'The Run' there are no rules and no speed limits, and as Jack races coast-to-coast he needs to stay one step ahead of the competition, the police, the mob and his dark past.

In Need for Speed: The Run, you'll race through a variety of environments, from busy city streets, desert landscapes, treacherous mountain passes and narrow canyons. This is the biggest Need for Speed game yet, with over 300km of track, and is three times bigger than Need for Speed: Hot Pursuit. The race route takes you past Las Vegas, Chicago, Detroit, the Rocky Mountains as well as other locations, and is also the first game in the franchise to use real locations.

The action sequences throughout Need for Speed: The Run offer plenty of variety, for example during one stage you must swerve to avoid the spotlight and bullets fired from a helicopter that's chasing you. And this is the first Need for Speed game where the player exits their car and plays certain sections of the game on-foot. With plenty of multiplayer options, the Need for Speed Autolog system, and plenty of cars and upgrades to be earned online, the game offers tons of replay value.

FEATURES:
  • On-Foot Sections - For the first time in the NFS franchise you play sections of the game outside the car, on-foot. The game uses scripted quick-time events to control your character and by pressing the right button at the right time you can engage in hand-to-hand combat, dodge bullets, leap across rooftops, and more.
  • Accessible Multiplayer - The multiplayer matchmaking allows you to join a race in progress without having to wait in a lobby. Compete online against others across any stage of 'The Run', and even choose to play a playlist of your favourite challenges online against friends. Level-up and you gain access to exclusive vehicles, car upgrades as well as new abilities.
  • Autolog Functionality - Introduced in Hot Pursuit, the Need for Speed Autolog allows you to store all your game statistics online and track your entire career progression. Compare your stats against those who matter for bragging rights.
  • New Frostbite 2 Engine - The new Frostbite 2 engine is used for the first time in a non-shooter, and displays an incredible degree of visual detail and delivers a new level of realism in car physics.
GameSpot Reviews - Need for Speed: The Run Review
While there are times where things can look a little ugly (particularly weather effects and some character models), the racing action itself runs fairly smooth, with great-looking vehicles and tracks that wind all over the place. It’s cool how some of the environments can change, as well, including ice tracks that will put your traction to the test. The music selections in the game are excellent, with some good movie soundtrack-like picks thrown in with some catchy rock tunes. The sound effects are fitting as well, with authentic car engine purrs and crash sounds. The voicework, though, ehhh…forget it. These guys need to loosen up just as much as the scriptwriters.

If Black Box had trimmed some of the fat in Need For Speed: The Run, namely the AI quirks, QTE sequences, and too-serious story, it would’ve been as much of a joyride as Hot Pursuit. As it stands, it’s mostly above average, thanks to the excitement generated by the racing itself and some solid online support. The Run may not be the ultimate race, but it’s one you shouldn’t skip. Even if you’re not too fond of the driver.
With this latest instalment, EA Black Box has done a reasonable job of suggesting an alternative to the fast, lean, sunshine sprints of Criterion's glorious Need for Speed: Hot Pursuit, and to Slightly Mad Studios' more serious SHIFT 2: Unleashed. This time you're racing from San Francisco to New York - a troubled petrol-head on a last-ditch cannonball run to wipe out his debts and start over.

. . .

All of which is a shame. The Run may be the third Need for Speed in barely 12 months, but there was still the potential here to present a legitimate alternative to the games on the other side of the garage. Somewhere in all these ideas is a fast and furious cross-country sprint with a neat back-story, clever structure and great technology. For whatever reason, though, EA Black Box couldn't find it, and instead The Run is a fractured, painful slog and its short, sharp races do little justice to the concept.
Forget the story and silly 'get out of the car' nonsense. If you focus on the pure details of the cars and racing itself, Need for Speed: The Run stands head and shoulders above past installments as well as other racing simulations. For all intent and purposes, this is one hell of a game. If there’s one game on this year’s checklist for Santa, The Run is not be a bad way to go.

REVOLUTION REPORT CARD
+Starts in Oakland
+Great concept, intense racing
+Authentic scenery
+...that completely surrounds you
+Addictive online play
-Few customization options
-Why does Jack get out of the car?
-No offline multiplayer
Black Box takes the Need for Speed series back to its roots for an occasionally thrilling race across the USA.

The Run takes an awkwardly serious approach to its story, eschewing the over-the-top fun and wackiness of its clear inspirations - movies like the Cannonball Run series and classic arcade games like Cruis'n USA - to deliver a cross-country campaign that's sometimes exhilarating, but often frustrating and surprisingly banal.

. . .

The online multiplayer is a fun, if straightforward, group of playlists which contains its own set of objectives and unlocks. You can join races in progress - a nice alternative to waiting in a lobby for your turn to play, and the game keeps the races close by granting additional nitrous to the driver in last place (a concept that's sure to have some folks breaking out the word "rubberband").

I think I was about halfway across Wisconsin in The Run when I realized where I had positioned my Porsche to react to the challenges ahead, and it was in the same position I find The Run itself: middle of the road.
GamesRadar Verdict

It’s possible Need for Speed The Run won’t provide as many hours of entertainment as previous NFS games, but then it packs in unique events and some incredibly exciting chase sequences, meaning it packs a lot of entertainment-per-hour. It’s not very forgiving of mistakes, but then it provides greater rewards as a result. Whereas MotorStorm: Apocalypse might have overdone it with the set-pieces, The Run balances blockbuster style with meat-and-potatoes racing for a well-rounded mix.

You'll love
  • Exciting set-pieces
  • Satisfying driving model
  • Balanced and well-paced events
You'll hate
  • Short if you don't replay it
  • Unforgiving event structure
  • Multiplayer should have had cops and mob chases
Share

Leave a Reply