FIFA 12 (PC)
Screenshots |
Videos
September 29, 2011
By: Simon Edge
GAME DETAILS |
| Genre: |
Soccer |
| Published by: |
EA Sports |
| Developed by: |
EA Canada |
| Release Date: |
September 30, 2011 |
| Official Site: |
FIFA 12 |
| Multiplayer: |
Yes(up to 22 players) |
| List Price: |
R399.00 |
| Also On: |
Xbox 360 PlayStation 3
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PEGI 3 (Suitable for ages 3 and older)
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DESCRIPTION
FIFA 12 is the latest instalment of the world's best-selling sports franchise. This year's FIFA includes major gameplay enhancements which will make playing the 'beautiful game' more realistic than ever. FIFA 12 incorporates the new
Player Impact Engine, which makes player collisions more realistic and also less predictable than previous FIFA games.
A new
Tactical Defending System makes defending more strategic by placing an equal emphasis on player positioning, intercepting passes, and the timing of tackles made. The single-press 'defend button' system of previous FIFA games has been replaced with this more realistic system which now requires timing and tactics.
FIFA 12 introduces a new
Precision Dribbling feature, and now players can use close control dribbling touches whilst fending off opponents or in tight situations. This close control occurs at below jogging pace, and players maintain tighter control of the ball by taking smaller, more frequent touches.
FIFA 12 will also feature AI players with greater awareness of their own abilities as well as the skill levels of their teammates, and will play accordingly. Other features include more realistic in-game injuries, over 500 officially licensed clubs, more than 15,000 available players, and brand new commentary teams.
FEATURES:
- Player Impact Engine - A new physics engine increases the realism of all player interactions on the pitch to provide an infinite number of outcomes for every contact. Players are now more resilient on-the-ball, being able to play through light challenges.
- Tactical Defending - A new system which changes the method of defending by placing equal importance on player positioning, intercepting passes and the timing of tackles made. Timing and tactics are now crucial.
- Precision Dribbling - Use close dribbling touches in tight spaces, whilst fending off opponents, and to give you more time on-the-ball.
- Improved Player AI - AI players now have self-awareness, and can make decisions based on their own abilities as well as the abilities of their teammates. Footballers with vision will spot options for through-balls that other players won't. Teams will modify their attack based on their strengths, and their opponent's weaknesses.
- Realistic Injuries - The game now monitors all contact between players, analyzing the force of collisions on various parts of the body to detect realistic injuries.
- Complete Authenticity - Over 500 officially licensed clubs and more than 15,000 players.
- Two Commentary Teams - For the first time two commentary teams are featured - Martin Tyler with Alan Smith, and Clive Tyldesley with Andy Townsend.
FIFA 12 - Game Review (IGN)
 | FIFA 12 is the definitive football game: challenging, addictive, and with more excellent features than ever before.
The Good
- Defensive improvements make matches more balanced
- Player impact engine creates a range of realistic animations
- Compelling online modes
- New online matchmaking makes games fairer
- Excellent presentation
The Bad
- Single-player modes remain largely unchanged
If you've got the right hardware, FIFA 12 on PC looks even better than its console counterparts. It's easy to recognise your favourite players as they line up on the pitch, with official licences ensuring they sport the right kit too. And with the addition of the player impact engine, animations are more realistic than they've ever been. Excellent online modes and improved player handling further cement FIFA 12 as football at its best--gloriously deep, rewarding, addictive, and as close as you can get to the real thing without donning a pair of boots. |
 | Graphically, FIFA 12 looks absolutely solid. Players look more like their real-world counterparts than ever, though the crowd in the stands is still a blurred mob. The soundtrack is as exact as in previous years, although Andy Gray is no longer doing commentary - players instead have a choice between Martin Tyler and Alan Smith or Clive Tyldesley and Andy Townsend depending on the context of the fixture.
The changes to commentary may have been forced by circumstance, of course, but the majority of FIFA 12's considerable updates to gameplay were not. The point of evolution is to improve in order to adapt and dominate one's environment, and FIFA 12 has done this - it keeps the best elements of FIFA 11 and builds on these already impressive foundations. The changes to the gameplay may not suit all players initially, but then evolution isn't always painless.
What it is, though, is a step forward, and after playing FIFA 12, going back to previous entries in the series seems almost unimaginable. It's another step closer to reality, and this time it's a very welcome one. |
 (Out of 5) | There are a lot of "carrot and stick" gameplay elements like this that are meant keep the player motivated, and I'm delighted to say it's all done tastefully. The game controls fine, though there's a slight learning curve for timing things properly, but the controls are fully customizable.
When all is said and done, the fundamentals of the sport are extremely well represented, and as of this writing you'd be hard pressed to find a better soccer game.
Graphics: 4.2
Players look and act like their real-life counterparts. Animation can be a bit stiff at times.
Control: 4.0
Controls are good, but come with a slight learning curve. They're also fully customizable.
Music/Sound FX/Voice Acting: 4.5
The sound is easily the most impressive I've heard in any FIFA title. The score was also enjoyable.
Play Value: 4.4
There's a lot to do here that will keep the most dedicated completionists busy for some time. |