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Assassin’s Creed: Revelations (PC)

Screenshots | Videos December 09, 2011 By: Simon Edge

GAME DETAILS

Genre: Action Adventure
Published by: Ubisoft
Developed by: Ubisoft Montreal
Release Date: December 2, 2011
Official Site: Assassin's Creed: Revelations
Multiplayer: Yes(up to 8 players)
List Price: R399.00
Also On: Xbox 360
PlayStation 3
PEGI 18
(Suitable for ages 18 and older)
Bad Language, Violence, Online Gameplay
WHERE TO BUY  (South Africa)
R361.00 (FREE Delivery)
R370.95 (FREE Delivery)
R377.00 (FREE Delivery)
Not Available
metacritic
80
Note: All prices include door-to-door delivery

DESCRIPTION

Assassins's Creed: Revelations is the latest instalment in the best-selling Assassin's Creed franchise, and is a third-person action-adventure game. You again assume the role of master assassin Ezio Auditore, and his quest for answers lead him to the historic city of Masyaf, where the ancient Assassins' stronghold is located. Here you find that your mentor Altair has hidden an ancient artefact, which is a powerful weapon that could crush the Assassins if it falls into the Templars hands.

Five keys are needed in order to unlock the fortress housing this artefact-weapon, and these keys are located around the vast city of Constantinople, where most of the single-player campaign takes place. Ezio must search Constantinople looking for all five keys, and after each key is found he's transported back in time to walk in the footsteps of the legendary assassin Altair - you play sections of Assassin's Creed: Revelations as the assassin Altair.

Assassins's Creed: Revelations features a new arsenal of weapons, including the vicious hookblade, which can be used to dispatch adversaries more effectively by yanking them in for combo-attacks. The hookblade can also be hooked onto ziplines all over the city which speeds up navigation and allows Ezio to perform aerial attacks. Ezio will now also be able to perform enhanced free-running manoeuvres.

Bomb crafting is a major part of Assassins's Creed: Revelations, and Ezio can create over 300 bomb variations using components found throughout the game world. You combine materials to create a variety of bombs within three categories: diversion, lethal and tactical. Eagle sense allows Ezio to predict the path his enemies take, spot traitors within a crowd, and identify clues in the surrounding environment useful for puzzle-solving.

DEEP MULTIPLAYER EXPERIENCE

The acclaimed multiplayer from Assassin’s Creed: Brotherhood makes a return, and now includes new game modes, multiplayer maps, characters and customization options.

Assassins's Creed: Revelations has six new game modes for multiplayer, but the favourite modes from Brotherhood are still present. The narrative within multiplayer has been improved, and new modes will include story-orientated quests. The new multiplayer game modes are Deathmatch, Assassinate, Corruption, Artefact Assault, Steal the Artefact and Training Ground.

There are five new multiplayer maps in Revelations along with the existing four maps included from Brotherhood, and there will be eight unlockable map variations (night and dusk versions of existing maps). There are 16 multiplayer characters to choose from, and as you level-up you'll be able to customize your character further, by changing your physical appearance, your clothing, accessories and weapons.

As you progress through multiplayer games you'll earn abilities, perks and killstreaks. There are 15 available abilities, such as Smoke Bombs, Teleport, Throwing Knives and Morph. The ten available perks are only effective for the duration of one game, an example is Hot Pursuit which increases your speed.
IGN Reviews - Assassin's Creed: Revelations Review
The gorgeous city of Constantinople takes center stage in Assassin's Creed: Revelations, another great historical adventure.

The Good
  • New movement options keep the platforming joyful
  • Brotherhood recruitment has been nicely fleshed out
  • Gorgeous, vibrant world with a lot to do
  • Fantastic soundtrack
  • Emotionally fulfilling ending
The Bad
  • Tower defense isn't fun
  • Desmond sections aren't fun
  • Disappointing main story
Assassin's Creed: Revelations' enhanced acrobatics make the simple act of moving from one place to the next an enormous delight. The improved recruitment mechanics communicate that there are, in fact, high stakes in this underground war between Templars and assassins. Not everything that's new represents an improvement, however. First-person puzzling and tower defense are bewildering, unenjoyable additions to a game that didn't need them.

On the bright side, the game usually sticks to what it does best. And what Revelations does best is to set you free in a magnificent city, where you skyrocket across the rooftops, letting the gorgeous sights and evocative music transport you to another life and another century.
For fans of the franchise, the following review for Assassin’s Creed: Revelations makes an easy decision for you: buy this game. For what could have easily turned into a terrible cash-in for fans to milk a franchise before next year’s Assassin’s Creed 3, Revelations is a completely capable and competent entry in the franchise that wraps-up various hanging threads in the single-player and pumps out the best version of the wildly underappreciated multiplayer.

. . .

It’s a tough call regarding this game. Ubisoft made many small missteps in creating this game, and maybe the biggest misstep is the fact that Revelations even exists instead of Assassin’s Creed 3. Props to the developers, they made a great game that fans will and should eat up with glee, but given the circumstances, Revelations is a stumble. I suspect there might be some surprising new things for us come next year with the next game, but as it stands, Revelations will not be looked back upon as fondly as Brotherhood or Assassin’s Creed II. Personally, I think that’s an alright thing, but Ubisoft needs to be very careful that they don’t ruin this fantastic series.
So long as Ubisoft maintains their level of yearly iteration, introducing new gameplay elements, keeping what works, fixing or cutting what fails, and adding onto the absolutely stellar multiplayer component, things are looking very high for Assassin's Creed 3. Until then, it's nice to visit our old friends Altaïr and Ezio Auditore.

REVOLUTION REPORT CARD
+Constantinople
+Satisfying end to Ezio and Altair
-But kind of retreading old ground
+Questions actually answered
-Still some left over
+Deep rhythm of gameplay mechanics
+Set design and missions layouts are superb
+New multiplayer modes
+Tons of customization
+Gorgeous engine and beautiful soundtrack
-Despite some frame-rate hiccups
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